feat(ecs): basic-tower #28
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Delete branch "feat/basic-tower"
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feat/basic-towerto feat(ecs): basic-tower@ -55,3 +52,7 @@{Console.WriteLine($"{position.Coordinates}");}// [Query]// [All<Position>]// [MethodImpl(MethodImplOptions.AggressiveInlining)]// private void PrintCoordinate(ref Position position)// {// Console.WriteLine($"{position.Coordinates}");// }should be deleted
@ -0,0 +49,10 @@}}// [Query]// [All<Position>]// [MethodImpl(MethodImplOptions.AggressiveInlining)]// private void PrintCoordinate(ref Position position)// {// Console.WriteLine($"{position.Coordinates}");// }should be deleted
@ -34,6 +34,8 @@ public class GameScene : AbstractScene{UpdateSystems.Initialize();UpdateSystems.Add(new MovementSystem(_world));UpdateSystems.Add(new LifeCycleSystem(_world));LifeCycleSystem should be the first executed ig